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Roblox Developer • 3D Artist

DUCKID

Building immersive worlds and 3D environments on Roblox

Commissions Open
// Who I Am

About Me

🦆 Your avatar here

Hey, I'm Duckid — a Roblox developer specializing in 3D modeling and environment building. I create detailed, immersive builds that bring game worlds to life.

Whether it's a sprawling open world, a tight interior, or a stylized low-poly scene, I focus on making every build feel polished, atmospheric, and game-ready.

I work primarily in Roblox Studio and Blender, combining the best of both to deliver high-quality assets and environments optimized for performance.

Projects
Years Active
Happy Clients
From Concept to Creation
// My Work

Portfolio

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Mountain Fortress

A massive medieval fortress carved into a mountain range with detailed interiors and atmospheric lighting.

EnvironmentRoblox Studio
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Neon City

A cyberpunk-inspired cityscape with glowing signs, rain effects, and dense urban architecture.

Full BuildBlender
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Fantasy Weapon Set

Stylized low-poly weapons designed for RPG-style Roblox games.

ModelsBlender
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Tropical Island

A vibrant island map with beaches, caves, waterfalls, and a hidden jungle temple.

EnvironmentRoblox Studio
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Abandoned Facility

A horror-themed research facility with flickering lights, broken walls, and eerie ambient design.

Full BuildRoblox Studio
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Vehicle Pack

Detailed low-poly vehicles fully rigged and optimized for Roblox.

ModelsBlender

My Workflow
// How I Work

My Process

💭1
Concept
Discuss the vision, references, and requirements with the client
🧊2
Modeling
Build 3D models and assets in Blender with clean topology
🎮3
Studio
Import into Roblox Studio, assemble the scene, and set up lighting
4
Polish
Optimize performance, add final details, and deliver the build
// What I Use

Skills & Tools

🎮
Roblox Studio
Advanced terrain sculpting, part-based building, lighting, and optimization for smooth gameplay.
🧊
Blender
3D modeling, UV unwrapping, texturing, and exporting optimized meshes for Roblox.
🎨
Texturing & Materials
PBR textures, custom materials, and surface appearance for polished, realistic results.
💡
Lighting & Atmosphere
Dynamic lighting, fog, bloom, color correction, and post-processing for mood and immersion.
🗺️
Map Design
Full map layouts with gameplay flow — spawn points, player paths, and balanced environments.
Optimization
Keeping part counts low, using LODs, and ensuring builds run smoothly on all devices.
// Pricing

Commissions

Props & Models
$—
per model
  • Individual props & objects
  • Weapons, furniture, items
  • Low-poly or detailed style
  • Textured & game-ready
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Environments
$—
per environment
  • Full map or scene build
  • Custom terrain & landscaping
  • Lighting & atmosphere setup
  • Optimized for all devices
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Full Game Build
$—
per project
  • Complete world building
  • Multiple areas & interiors
  • All assets & models included
  • Ongoing revisions
Get a Quote

Prices vary based on complexity and scope. Reach out for a custom quote — I'm happy to work within your budget.

// Get In Touch

Contact

Let's Build Something

Interested in working together? I'm open for commissions and collaborations. Reach out and let's talk about your project.